|Quad9Damage - 2013-09-18 |
And then later the "Game of the Year Edition" includes all the add-on scenarios and trinkets that you already bought for the first release. All at a lower price. It's like watching "Aladdin" and then being forced to sit through "The Return of Jafar."
|EvilHomer - 2013-09-18 |
It's true, it's all true. I don't know whether to laugh, cry, or ragequit.
I still remember a time back before internet DLC, when, thanks in part to industry cheer-leading masquerading as tech news, people were getting all optimistic about the future of "micropayments" and "DLC"; as if integrating gaming with the internet was going to magically solve the problems of overpriced games and lackluster content. I told them they were fools! FOOLS! They didn't listen, but oh, they're listening now!
Now if you'll excuse me, my daily Free Play Tokens have replenished, and I've got a gaming date with some seventy dollar "sublicensed" games which need fifty dollars worth of DLC (much of which was already on the disc) to get the full experience.
|spikestoyiu - 2013-09-18 |
DLC is stupid. This video is stupid. Everything is stupid.
|chumbucket - 2013-09-18 |
Disney's been one-offing all of their films since Snow White.
|dairyqueenlatifah - 2013-09-18 |
"Baaaw, my voluntary purchase of a shitty product is someone else's fault!"
Ocyrus nails it.
The more gamers sit back and shovel money at these bastards, the worse it's going to get. If we, as consumers of video games and video game accessories, want our own interests to be upheld by the market, we need to take some personal responsibility. Gamers need to A - stop supporting games which follow this strategy (economic activism), either by not buying games at all, or by cutting down on DLC spending, and B - make as big a scene about it as is humanly possible (social activism), without glutting the social market and triggering a reaction.
Video game consumers don't have a Ralph Nader to advocate for them. They do not, will not, and should not, have state regulatory forces in place to fall back on when the industry abuses them. They only have themselves; and fortunately, thanks to the Internet, they have the tools to affect social change.
This right here, this is collective bargaining, 21st century style.
Ocyrus and EvilHomer nail it. Things have gotten the way they are because consumers not just allow, but encourage it. The whole reason Call of Duty has map packs for sale the moment the game is released is because their customers have proven that they won't just buy add on content for the brand new game they just bought, they'll fucking pre-order it even though it's a digital item. Not only that, but if you have one store offer a popular map from a previous game as a pre-order bonus, you can be sure that they will all buy the game from the exact store you want them to, as well, AND they'll stop at a gas station to get some mountain dew on the way home if you promise them bonus XP for a day.
Even worse, games have shown, time and time again, they're not willing to stick to their guns if it means not actually buying that game they want. Anybody remember the famous modern warfare 2 boycott? (http://dbzer0.com/wp-content/uploads/2012/02/Boycott-Modern-Warfa re-2.jpg) That kind of shit sends a pretty clear message that you can ignore us. Sure, we'll whine about decisions you make we don't like, but at the end of the day, we'll still pony up the cash, can't be the one without the new toy, after all.
Thanks Ocyrus and EvilHomer. That was the point I had by didn't bother to make.
The people who bitch about DLC are the people who buy it. Gamers will bitch and piss and moan about DLC and being "nickle and dimed" by publishers as they purchase said DLC.
The only reason the DLC/Microstransation bullshit has gotten as far as it has is because gamers keep supporting it. As long as they keep doing so, all the bitching in the world isn't going to stop it.
Sexy Duck Cop
That does not discredit the technical craftsmanship of this song parody.
|Caminante Nocturno - 2013-09-18 |
Skullgirls is a great game and you should buy it.
Didn't the MLP: Fighting is Magic team build their game using the Skullgirls Engine?
Playing Skullgirls is like playing Street Fighter II with that one creepy kid from down the block who kept pausing the game to see if he could look up Chun-Li's dress.
|Sexy Duck Cop - 2013-09-18 |
My current job is helping a blind teenage girl write Aladdin fanfiction.
Against all odds, it is the best job ever.
You must guide that girl towards writing an Aladdin/MLP crossover fanfic.
You owe her at least that much.
|Jaguar Wong - 2013-09-18 |
oh no not gaming
|Waugh - 2013-09-18 |
nerds shut up
Waugh, if you truly believed that, you wouldn't have posted anything in the first place.
a nerd inside
|Change - 2013-09-19 |
This is like the penultimate Peter Pan Syndrome song.
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