is it slow and choppy for anyone else?
Well, they're portraying it realistically.
Yeah.. what's up with all these presentations with choppiness issues? Doom 4's another one that comes to mind. Last time I covered e3 was back in 2000 and I was writing for a Sega site and man I wished I didn't because that's when Konami dropped the bomb with MGS2. It was so fucking unbelievable. 15 years later, it still is. This and Doom are just like "ok.. guess I'm glad it's running and will be out sometime.."
|Chocolate Jesus |
No, Skyrim does suck, but not in a general way. It's a very pretty game, the world is fun to explore and look at, but it's very, very flawed. The magic system is underpowered for mages, the enchanting system is broken, interaction with NPCs is the same vanilla experience no matter what your actions are, the civil war questline is a carbon copy of itself when you "choose" which side to back, NPCs are nearly all essential and unkillable no matter how much it makes sense that you COULD kill them, etc.
It makes no sense that a meathead warrior who can barely summon a fireball can become Archmage or a legendary thief.
It makes no sense that the Blades would want to still kill Paarthunax after he helps you defeat Alduin and can't be convinced otherwise (because speech-related skills mean next to nothing in this game).
The Civil War questline was also a bad idea because this game was being released for consoles. Having something that at least requires the illusion of hordes of dudes fighting with each other isn't something you can pull off when you can have maybe a dozen mobs in an area at once without causing consoles to melt. The peace talks were a really out-of-the-blue idea to include in the game, and props to Bethesda for doing that. On the other hand, the game allows you to Fus Ro Dah Balgruuf off the walls of his castle while he's giving an inspirational speech during a siege and nobody cares. He continues giving the speech even as he's flying through the air and running back to the castle.
The Thalmor Embassy quest is also broken, because the game doesn't have the robes you're told to get flagged as a disguise, so forget any of those stealth skills you might have wanted to use.
Fallout 3 was flawed, but it at least let you destroy several major areas if you wanted to or occasionally kill named NPCs. Its Karma system was likewise flawed (made better in New Vegas), but it at least made your choices matter somewhat in that it would earn you ire/help from various factions.
Skyrim obviously did something right, as it's still wildly popular, but it's poorly written and has a metric assload of flaws. Maybe it just scratches that "open world, get all the loot, decorate my house" itch people have? I dunno.
I know choco jesus is just a dipshit, but addressing Skyrim...I think most people, even seasoned CRPG people like me who remember the old school Elder Scrolls games, liked Skyrim and Oblivion and Fallout 3 because it just let you make your own story.
Yeah, there were not many substantive choices or anything like that, but so far I think Bethesda has made the absolute best "pick a direction and have an adventure" type games that have ever been made. Personally, this is what I enjoyed most in Skyrim. I made a character and just sort of journeyed the world doing whatever I felt like doing, mostly just tomb raiding and shit. 30-40 hours of that ALONE is worth the price of admission for me and alot of other people because it feels less like these triple-A bullshit games that funnel you down a specific road because they want to show off something and more like devs who cared about creating a sandbox. The fact that Oblivion and Skyrim have dozens of hours of content even if you want to avoid the shitty main storyline I think is testament to why they are so beloved. FO3 as well. In fact, one of the genius things about FO3 I was sorry to see go in New Vegas and Skyrim was how you could literally abandon the main story and, hours later, pick it back up by stumbling across the objectives on your own. First time I played FO3 I just randomly wandered the wasteland and FOUND my dad rather than doing that whole first-half of the storyline that gets you to him. The fact they let you do that was pretty fucking amazing given how hand-holding games have gotten since the 90s. I'm sure Fallout 4 will be more of the same and that's fine with me....I just want some more open-ended adventure and I'm sure it will deliver.
"Make your own story." By that standard, ANY game lets you do that. You may have to go and rescue the princess from Bowser, but you crafted a rich narrative in your head about how you did it.
By that I mean it's not much to ask that an RPG have an NPC call you a saint or an asshole for a specific thing you did and have that thing result in some repercussions. There's none of that in Skyrim. The only emotion an NPC shows is an attempt to kill or arrest you if you take a potato.
Fallout 3 was far more on rails than New Vegas. No matter what your story was, you had to find your Dad at some point. You had to work for the Brotherhood of Steel. You had to reclaim the purifier. You had to get the GECK and get captured by the Enclave. The list goes on and on. They at least let you turn on the Brotherhood at the end if you wanted, but by that point it makes little sense to do so.
New Vegas had questlines leading to most major locations, but for example, I "screwed up" the Brotherhood bunker by finding it before meeting House. I went through it and deposed the Elder you're supposed to work with if you want the ending(s) where the Brotherhood cooperate with you and Veronica gets her perks and all that. It was still an interesting questline, but without anyone telling me to go in there for X reason, I just looked for something to do and deposing the dude in charge seemed like fun. Nearly all of the sidequests are like that, where you can just show up and do stuff and if anyone later wants you to go back and handle something, you say "Oh, I already took care of them."
You also could short-circuit other quests. I'd killed Motor-Runner in the fiend vault before finding out I could deliver drugs to him from the Great Khans. I also released some people from a vault without realizing I was screwing the sharecroppers by contaminating their water supply. Whoops.
I'd like to get skyrim while I still have my Xblive gold account; I think I saw it on sale. If I cancel my account after the free trial I wonder if my games go away.. Just Cause for the price of free was pretty cool even though I haven't had any time to play it..
morrowind was great, it's all the games after it that sucked
|Mister Yuck |
I can't stand listening to this shill talk. He reminds me of my boss. I'm not sure if that means one star or five stars.
five for the tears people are already shedding over this game, it's nice to be reminded of the hilarity of NMA once in a while
also i cant hate todd howard because he reminds me of dian bachar
Sexy Duck Cop
Are people seriously down on this game? Everyone I know is having an appropriate reaction: tears of indescribable joy.
....okay yeah the graphics aren't what I hoped and the animation is slightly janky but FALLOUT FOUR PEOPLE.
There are some people who want a tabletop game on their computers and aren't happy with anything that isn't Fallout 1 or 2, even though those games also had a load of bugs, exploits, and things that didn't make sense.
NMA has a lot of good points about where the Fallout franchise under Bethsoft has made a lot of missteps (mostly regarding lore), but they're seeing the original games through some very rose-tinted pixels.
That and without bethesda, th whole series would still be rotting in ip hell.
Wild cheers at 0:48 for a feature that's been in every Fallout game for the past 18 years.
Or maybe the video was delayed and they were cheering at the breakthrough in equality for giving the exact same mustache options to female characters.
....yeah this is one of many reminders that fanboys and fangirls are stupid as fuck
Sexy Duck Cop
Nerds cheer because of familiarity, not in spite of it.
That said, FALLOUT FOUR PEOPLE.
|That guy |
WOW, one of the few things that could keep me from buying this game is the INT stat being changed to give an exp bonus.
That is an absolute RPG dealbreaking feature for me.
So.... I guess.... 5?
Dont worry, im sure it will still be used for pointless skill checks.
Fallouts 1, 2 and New Vegas. I don't think F3 gives you a "low INT" track the way the other games did.
I'm looking forward to this because, hey more Fallout, but I have given up even paying attention to these events because they basically spoil the entire fucking game.
I know the release date...that will be the last bit of into I care about until it is actually in my console.
bethesda writing, shoehorned crafting, AND animations that look jerky even in a controlled environment? can't wait!
(i'm still curious about how the xbone's supposed mod transference capabilities will affect the modding community, though)
There was crafting in FO3 and New Vegas, so I'm not sure it's really "shoe-horned" at this point.
They've basically incorporated Skyrim's Hearthstone mechanics into F4, but with more control and customization.
5 for the nerd rage. I'm going to buy this game and enjoy it, unless it is bad, in which case I go play a different game.
Looks like the same decade-old garbage engine they've been using for Fo3 and Fo:NV. Yawn.
Wake me up when they invest in a new engine.
"Wake me up when they invest in a new engine" says the Myth fan.
Sexy Duck Cop
"Yawn. Wake me up when (blank)" is the sort of insufferably nerdy Internet trope used by people who show sarcasm by starting sentences with "Yeah, because (blank.)"
When posters on PoETV suck, they suck so impossibly hard.
I recently reinstalled new vegas and yeah...this looks alot better...
|Caminante Nocturno |
I cannot wait for the mods that let you play as an anime girl.
people will clap at the dumbest shit
| Register or login To Post a Comment|