|Binro the Heretic - 2013-02-10 |
This was an excellent story. It's too bad the games didn't have a lot to offer apart from platform-jumping and block puzzles.
|Aelric - 2013-02-10 |
The original game (the Zelda clone) was fantastic. This game WAS the nosedive.
|fluffy - 2013-02-10 |
I had the Dreamcast version, which was especially terrible, because it used the same engine as the Playstation version with all its tricks to make it run well enough on that ancient hardware, except it ran at a full 60FPS with the worst dizzying non-perspective-correct visuals full of fixed-point rounding problems, and controls that were still going based on the full framerate. As a result it felt like it ran way too fast and was impossible to control, while causing terrible dizziness as well.
Binro the Heretic
The hardware limitations of the Playstation actually improved the game. I remember when a friend asked me for a little help with one of the puzzles. He had the PC version of the game which had somewhat better graphics, but the increased draw distance robbed Nosgoth of its eerie foggy atmosphere.
Have you seen a little girl named Cheryl? Just turned six.
The dreamcast version was rad as shit, if only the director didn't change companies.
|dairyqueenlatifah - 2013-02-10 |
This game was great. Tony Jay was great in it. Hell, Soul Reaver 2 wasn't bad either.
And then came Defiance...
Wasn't SR2 the one where the end was Kain running out a door after a fight, you running after him, then cutting straight to credits?
|RockBolt - 2013-02-10 |
I enjoyed this one on PlayStation a whole lot, I think I never felt like finishing Soul Reaver 2 though
|Disaster - 2013-02-10 |
I fucking loved this one and SR2 but after that it was awful. I wonder if they're ever going to finish it.
|Caminante Nocturno - 2013-02-11 |
Ow, my wings!
Binro the Heretic
"Don't worry. When we throw you into this lake of acid, you'll forget all about how much your wings hurt."
WHY DON'T YOU TAKE THEM AND LEARN TO FLY AGAIN
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