|infinite zest - 2014-11-06 |
Ironically Stick of Truth looks like a lot of fun. I was into tapped out at first but it kind of become my alarm clock. Wake up and Ned Flanders is done doing bible studies after 24 hours or so. I just paid 3 bucks for the Chucky Cheese game and I feel good about that, but there's people that have probably spent more than a new computer for Tapped Out. And for what? EA's already rich as fuck and it's not like it's gonna get you fucked or anything. I ran into this gal who was playing tapped out and our conversation was about how much the game's a fucking rip off.
|SolRo - 2014-11-07 |
Given how hard they pop their libertarian boners all over the place, I'd have to conclude this is 100% from bitter envy that some shitty phone games make more money in a month than their full game made in a year.
If they hadn't made a game themselves, they would give zero shits about freemium games ripping people off.
Heh, let me correct that: "that has poor personal hygiene."
They've shown themselves to be extremely petty time and time again, using their show, on national television, why would it be different now?
Libertarian isn't a political alignment, it's an excuses to be petty self-absorbed assholes.
Sexy Duck Cop
You realize South Park has the resources to churn out a bullshit freemium game in like 18 seconds but chooses not to, right?
|BHWW - 2014-11-07 |
I was amused how, during this episode, that not only was there a Canadian Satan, but of course his name was "Beelzeboot". Plus the character of Jimmy as a virtual game pusher, perfectly capturing the overblown essence of your average drug dealer in a 1980s PSA.
Sure, perhaps, "freemium" games aren't the biggest, most important hot issue button but they're still targets worthy of mockery, since the freemium monetization model is a malignant growth within the industry. I found humor in the fact that these sort games are such blatant rips offs yet still required such explanations and "reveals" to uncover the dark secret.
Also, from what I understand, Messers. Stone and Paker's video game contracts with Acclaim afforded them far less creative control than their more recent forays into the industry - they pretty much had no involvement aside from the voice acting. At the time SP was still very much the legal property of Comedy Central and they weren't in a position to bargain for greater control over it; it wasn't until '07 when they were able to negotiate for more control over merchandizing and tie-ins.
Stone and Parker never tried to hide their criticisms of Acclaim or the games they produced, even at the original time of their release. For years it was said there'd never another South Park game because they really, really hated the Acclaim games so very much.
In other words, Stone and Parker came to the same conclusion as millions of NES-owning kids: don't trust Acclaim.
|Hooker - 2014-11-07 |
God, that took an hour.
|spikestoyiu - 2014-11-07 |
South Park re-stating what everyone knows about freemium games years later. Low hanging fruit here.
Yea...Do they think they're geniuses, or do they just think their audience is stupid?
|sasazuka - 2014-11-07 |
I'm in Ottawa and that building they used for the Canadian Department of Mobile Gaming looks very familiar, but I can't quite place it somehow.
It's none of the blocks of Parliament, it's not the Confederation Building, it's not the Supreme Court, it's not Langevin Block, but I'm pretty sure it is based on an actual building.
|spicediver - 2014-11-07 |
5 for Freemium = Latin for "not really"
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