|Nikon - 2015-09-15 |
Nice of them to drop in.
|The Mothership - 2015-09-15 |
That's quite a reach he's got.
|Cube - 2015-09-15 |
For some reason I love when a game does this. There's this one map in Rainbow 6 Vegas 2 where you can just wait at the bottom of a ladder, and enemies will climb down to you. Since they can't shoot while on a ladder, you can just wait for them to come one by one, and make a mighty pile of terrorist meat on the ground.
I emptied out an entire complex in this game by holding up a guy, KOing him, waiting for a guard nearby to notice it and wait for the next one to come in through the same door. Using to Fulton would inevitably get another one to notice, and I had a great recruitment drive for my private army.
I kinda like it when games are just broken enough to make things ridiculous, but not enough to take away from the fun.
It is a fine balance, that. During some of the Myth mods I've worked on, a bug or unintended behavior of an attack/spell later became the basis for an entirely new attack that capitalizes on whatever weird quirk was discovered. The basis for adding damage-over-time in myth for poison attacks actually came from such an error - when working on a mundane silly little project to make a dwarf fart out noxious gas as an attack.
I've noticed - you can still defy gravity in GTA V when upside down in mid-air on a motorcycle or bike. You can actually start going back up.
They have enough money to fix it, right? Can it be a problem THAT integral to the engine that a fix would necessitate an insanely expensive root-level re-code for physics handling?
Or are they leaving it in because "fuck it, it's fun"? I want to believe the latter.
|Binro the Heretic - 2015-09-15 |
I'd prefer not to have such silliness in a game about stealing shit and kidnapping people with giant balloons.
Don't forget the nanite-infused horse dung that incapacitates vehicles.
|1394 - 2015-09-15 |
Is this the music that actually plays during the game?
You can collect 80s music in the game and play that when/if you want to.
Yeah it's the same as Fallout. Turn the "music" off and it's all atmospheric and dark, turn it on it's Frank Sinatra. And here, it's Hall and Oates, Thomas Dolby, and for some reason The Cure's "Friday I'm in Love" which came out years after the events in the game took place. Totally changes the vibe from serious emotional navelgazing to fun with guards and I love it.
They've been doing this since at least MGS3.
My favorite track: https://youtu.be/mqNwov2aBeg
MacGyver Style Bomb
The Cure is no surprise. Kojima loves Post-punk and early Goth.
| Register or login To Post a Comment|