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Comment count is 4
Two Jar Slave - 2020-01-08

All the thrills of being a level-designer, with none of the freedom to actually design a level.

I'm sorry but this is no Portal. Good on Valve for shelving it.


Maggot Brain - 2020-01-08

It would be neat if this was just one mechanic in a bigger game but not a whole game.


blue vein steel - 2020-01-08

it's hard to know how this mechanic would have panned out into a full scale game, as this is just a super-basic demo of the concept. I like to think that Valve would have developed it into something much grander, but i guess we'll never know. That being said, this doesn't look like it rewards the same kind of non-linear thinking that Portal does, with the solutions all being pretty obvious from the outset of each level, once the player understands the mechanics. Valve was correct to scrap this.


Old_Zircon - 2020-01-08

R.I.P. Chet.


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