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Category:Science & Technology, Video Games
Tags:Doom, rage, john carmack, id software, QuakeCon 2011
Submitted:Pillager
Date:08/11/11
Views:675
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Comment count is 20
Jet Bin Fever
I don't think I have the patience to listen to this guy. Can someone just tell me if he's working on a gritty new Commander Keen reboot where he's a 6 foot tall black man with a rail gun?
chumbucket
Doom 4

Xenocide
A whole auditorium full of FPS devotees. I can't begin to imagine the smell.
sjohnson301
So what's so POE about this? Are we making fun of nerds again? Or is this supposed to be cool? Can't...tell...
fatatty
I'm mostly just laughing at his voice as always. But he also has some interesting things to say from what little of it I watched.

dododge
From a programmer standpoint this is a fascinating talk, especially things like the war stories about bug finding and static analysis. I would eagerly listen to him go on for another few hours.

From the player/consumer side I'm not sure there's that much here.

citrusmirakel
That's quite a face.
CJH
i just saw the preload but did george burns fuck ET?

citrusmirakel
THERE'S where I hid my stars!

James Woods
Oooooowch

fedex
he was famous in the 90s or something
TheOtherCapnS
He's smarter than you, worth more than you would earn in 100 lifetimes, and has done more with his life than you will ever do with yours.

He was also famous in the 90s.

Void 71
I like John Carmack even though I'm not fond of id Software's games anymore. How many other programmers would list all of the faults of their newest engine in detailed technical language that nobody can understand months before it comes out? He's an honest guy, which counts for a lot in this industry.
Pillager
Personally, it amuses me to no end that id software is being forced to adapt to a changing market. I was expecting Doom in higher resolutions for years to come, not RPG elements implanted into their formula.

sosage
From what I know of him he seems like a pretty simple guy. A simple guy that just happens to be really into coding game engines.

Everyone takes their shots at him now, but back in the 90's everyone struggled just to try and get close to what Carmack/id were doing. What became UDK today, took years of getting its butt handed to it by the Quake engines during that little "tech arms race".

Nice guy though.

hammsangwich
Finding glowing multi-colored keys in an inexplicable maze of a space-station infested by zombies and hellspawn was a game methodology that died out too soon.

Ursa_minor
It's so goddamned refreshing and reassuring to see one of these games industry bigwigs actually being self-effacing for once. The industry would be so much nicer to work in if all of our bigwigs were like this.
Actually ADMITTING that something may not be the most ultimate awesome most badass thing ever, always, in every degree? We need more of this.
chumbucket
Why Id needs to exist forever. Seems like they've done a good job of steering away from EA. As for Hollinshead, he's really their bigwig suit guy whereas Carmack is really like a Steve Jobs "I helped start this thing with my brain" kind of dude.

memedumpster
Quake 3 Engine forever!
fluffy
It really bugs me how the extent of his body language appears to be to move his head around like a quadriplegic muppet.

I don't really care about Rage but the id tech engines are always neat to see.
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