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Comment count is 16
MacGyver Style Bomb - 2010-04-21

Needs CATegory tag.

pineapplejuicer - 2010-04-21

agreed on pretty much all counts. now if only there were multiplayer so i could drag my friends through cactus patches by their necks.

RocketBlender - 2010-04-21

What's your live ID, pineapple? We clearly like the same game(s).

RocketBlender - 2010-04-21

Pretty fair, all in all. Sometimes it can feel a bit repetitive, yet I still keep playing it anyway, despite all that, cuz it's that much fun.

Also noteworthy: the game's achievements are pretty friendly with you. They know asking for 100% is fucking crazy, so the completionist achievement is awarded at 75.

Millard - 2010-04-21

I'm sure there is someone, somewhere, who has gotten 100% completion, and I'm also sure that he is a sad, lonely, awful person. I thought it was kind of crazy when San Andreas had something like 500 secret pickups, but I think JC2 has something like 4000+.

WHO WANTS DESSERT - 2010-04-21

To be fair, San Andreas' hidden packages were really, REALLY hidden (100 of them were invisible unless you were looking through a camera lens!), I'd rather have a shitload of shit to find but have it labeled on my map with a handy proximity radar then blindly stumbling around for a few items.

RocketBlender - 2010-04-21

At first I liked the system in iNfamous (or however it's 'spelled'), until I was down to finding my last like 10 shards. Suddenly the short burst radar wasn't doing it for me.

Desidiosus - 2010-04-21

Dammit, quit telling me what I'm missing!

StanleyPain - 2010-04-21

I just did the boss he's talking about yesterday, and yeah that's exactly how I killed him..I just kept getting close to him and eventually he calls down the missiles in such a way that he can't avoid them. But yeah, this is pretty spot on. But yeah, the world is ludicrously huge. I disagree about the copy/paste thing, though. Military bases are all very similar, but the villages are obviously hand-made, and some of them are pretty creative from an artistic standpoint. It's like someone really wanted you to stop for a moment and take in the sights instead of killing everyone.
Oh, and I love the stronghold missions. Yes, they're all the same, but they gradually get harder and harder.

Caminante Nocturno - 2010-04-21

Kitty cats.

Volbard - 2010-04-21

The hilariously terrible story is just another reason why this game is awesome.

Also, last night I got tired of blowing up bases, so I spent some time on the side of the road wiring passing motorcycles to cars going the other direction.

Lothy - 2010-04-21

This is the best one in a looooong time.

longwinded - 2010-04-21

very much so

al k duh - 2010-04-21

i think the grappling hook tag is in need of serious expansion.

andybrownie - 2010-04-22

Best one in a while

Pillager - 2010-04-22

"Black like my soul"

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